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ACADEMY
BUILDING DESCRIPTION New Infantry Units are researched and Upgraded in the Academy before production in the Barracks. Academy
EFFECTS OF UPGRADE Upgrade the Academy to gain access to new superior Infantry Units and higher upgradable levels.
BUILDING GROUP Military Buildings
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Upgrade ProgressionEdit

Level Upgrade Cost Upgrade
Time
Command
Center
Power
Usage
Metal Oil
1 5,000 3,200 25s 1 50
2 30,000 12,000 4m 1 75
3 75,000 30,000 15m 2 100
4 187,500 75,000 30m 2 125
5 412,500 165,000 4h 3 150
6 907,500 363,000 1d 7h 7m 3 175
7 1,996,500 798,600 2d 14h 30m 4 200
8 4,392,300 1,756,920 1d 16h 0m 4 225
9 8,784,600 3,513,840 7d 23h 23m 5 250
10 17,569,200 7,027,680 11d 22h 00m 5 275
Total   34,423,112    13,746,840  24d 7h 49m

Upgrade Experience (XP)Edit

Experience Points Awarded per Upgrade Level
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
2,470 5,048 14,826 37,065 90,676 202,752 445,863 967,482 1,972,614 3,896,181
Total Experience Points = 7,636,826 xp
For More information on this see Experience Points.

States of RepairEdit

Normal Damaged Destroyed
Academy Academy Damaged Academy Destroyed
100% to 50% Health 49% to 1% Health 0% Health
Total Repair Time: 30 sec

Building FunctionEdit

Infantry Research & UpgradesEdit

The Academy is where Research is done to Unlock and Upgrade all Infantry Units.

  • Infantry Units require a specific Minimum Academy Level before they may be researched and unlocked.
  • Once unlocked the Units each require specific Levels of the Academy in order to in order to upgrade them to various level.
    • Example: The Hercules requires a Level 5 Academy to be unlocked. Once unlock it may be upgraded to a maximum Level 2 with the same Academy Level. But in order to upgrade the Hercules to a Level 3 or Level 4 it requires a Level 6 Academy and so forth.


Maximum Unit Levels Per Academy Level ( Standard Units )Edit

Academy Level Maximum Infantry Upgrade Level Per Academy Level
  Riflemen   Heavy Gunner Mortar Team  Flamethrower  Suicide Bomber   Sniper     Hercules  
None Lvl 1 Lvl 1 - - - - -
1 Lvl 2 Lvl 2 Lvl 1 - - - -
2 Lvl 4 Lvl 4 Lvl 2 Lvl 2 - - -
3 Lvl 6 Lvl 6 Lvl 4 Lvl 4 Lvl 2 - -
4 Lvl 8 Lvl 8 Lvl 6 Lvl 6 Lvl 4 Lvl 2 -
5 Lvl 8 Lvl 8 Lvl 8 Lvl 8 lvl 6 Lvl 4 Lvl 2
6 Lvl 8 Lvl 8 Lvl 8 Lvl 8 Lvl 8 Lvl 6 Lvl 4
7 Lvl 9 Lvl 9 Lvl 9 Lvl 9 Lvl 9 Lvl 8 Lvl 6
8 Lvl 11 Lvl 11 Lvl 11 Lvl 11 Lvl 11 Lvl 11 Lvl 8
9 Lvl 15 Lvl 14 Lvl 15 Lvl 14 Lvl 14 Lvl 15 Lvl 15
10 Lvl 16 Lvl 16 Lvl 16 Lvl 16 Lvl 16 Lvl 16 Lvl 16
Table Represents Data For Both Standard & Elite Versions


Maximum Unit Levels Per Academy Level ( Event & Mission Units )Edit

Academy
Level
Maximum Infantry Unit Upgrade Level
 Attack Dog   Colossus   Gladiator  Shock
Trooper
 Stinger   Valkyrie  Vanguard   Viper  
1 - - - - - - - -
2 - - - - - - - -
3 Lvl 3 - - - - - - -
4 Lvl 5 - - Lvl 2 Lvl 2 Lvl 3 - -
5 Lvl 6 Lvl 1 - Lvl 4 Lvl 2 ? - -
6 Lvl 6 Lvl 2 Lvl 2 Lvl 6 Lvl 4 Lvl 6 -
7 Lvl 7 Lvl 4 Lvl 4 Lvl 6 Lvl 6 Lvl 7 Lvl 4 -
8 Lvl 9 Lvl 6 Lvl 6 Lvl 11 Lvl 8 Lvl 11 Lvl 6 -
9 Lvl 14 Lvl 8 Lvl 8 Lvl 14 Lvl 11 Lvl 11 Lvl 8 -
10 Lvl 16 Lvl 16 Lvl 16 Lvl 16 Lvl 16 Lvl 16 Lvl 16 Lvl 16
Yellow Indicates a increase in the Units Maximum Upgrade Level from the previous Academy Level.

Related MissionsEdit

STANDARD MISSION
Mission Icon Mission Description Awards for Completion
Metal Oil Medals
Basic Training 40px Build an Academy.. 6,000 6,000 MedalIcon 0
Ivy League 40px Upgrade Academy to Level 2. 3,000 3,000 MedalIcon 0
Some Missions May Not Be Available Until The Completion Of Others.

Additional FactsEdit

  • The Academy draws no power from the Power Plants when not in use or undergoing an upgrade.
  • The Academy draws 50% its normal rate of power from the Power Plants when being uprgraded..
  • The Level 1 Rifleman & Heavy Gunner are available for Training in the Barracks without the Academy. However in order to upgrade them past Level 1 an Academy must be constructed.
  • With a Level 8 Academy all Standard Infantry Units may be Upgraded to Level 10 except Hercules which requires a Leve 9 Academy.
  • A Level 10 Academy is required to upgrade all Infantry Units to Level 12.
  • The Academy (5x6), Defense Lab (6x5) and War Factory (5x6) all have the same overal Footprint size. All three cover an area of 30 sq, of the players Base. The Workshop (5.5x5.5) is slightly bigger, covering an area of 30.25.

In-Game QuotesEdit

Click Expand to View Additional Quotes


New infantry units are researched in the Academy before production in the Barracks. Upgrade the Academy to gain access to superior infantry units.
  — In-game Description 

Upgrade the Academy to gain access to superior advancements in Infantry technology.
  — In-Game Description 2 



BASIC TRAINING - Commander, your Academy is in place. You can now upgrade and recruit infantry units.
  — Level 1 Message 

HUMAN CAPITAL OF WAR - Fine work, Commander. Your Academy is Level 5. We can now recruit more units and upgrade our units to higher levels. Soon they will be as smart as me.
  — Level 5 Message 

KILLER ELITE - Exceptional work, Commander. Your Academy is now Level 10. Troops are flocking to its hallowed halls of education, and we can now fully train and upgrade all infantry units.
  — Level 10 Message 

MISSION - Unlike me, humans require education to learn skills, Commander. Building an Academy will help ensure you have the brightest army in the world.
  — Mission - Basic Training 

MISSION - Well done, Commander. Now your troops are sure to be at the top of their class. It's just a shame they won't ever be as smart as I.
  — Mission - Basic Training - Complete 

MISSION - Commander, more powerful troops will be necessary to keep your base safe. By upgrading your Academy, you can train different types of troops.
  — Mission - Ivy League 

MISSION - Before you know it, you'll have the most advanced army in the world, Commander.
  — Mission - Ivy League - Complete 

Related PagesEdit

External LinksEdit

GalleryEdit

NavigationEdit

GENERAL T )
Command Center
RESOURCE
Metal FactoryMetal StorageOil PumpOil StoragePower PlantThorium Vault
MILITARY
AcademyAircraft HangarAirfieldBarracksHelipadMercenary CampRadio TowerStorageTech CenterWar FactoryWorkshop
DEFENSE
BarricadeBunkerDefense LabDefense PlatformDrone SiloGo-Go BarMine FactoryMissile SiloRocket Silo
Standard Bunker  •   Stronghold  •  Watchtower
DEFENSE TURRETS
AA IonAA PlasmaBlitzCryo CannonFlak GunFlame CannonHellfireIonLaserMachine GunMortarNapalmPlasmaRocket BarrageShock
RETIRED / UNRELEASED BUILDINGS
Junkyard ( Retired )  •  Repair Shop ( Unrelease )  •  War Room ( Retired )

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