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Banshee   Banshee Schematic

BANSHEE SCHEMATIC
Class Upgrade Building Requirement
Schematic Workshop Banshee
AVAILABLE ONLY FROM THE EVENT SHOP
Event XP Cost See History of Availability
Requirements Banshee
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Banshee-Schematic-HeaderPic


SCHEMATIC QUICK NAVIGATION
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Basic InfoEdit

The Banshee Schematic has 5 Component Categories each containing 2 to 4 Upgradable Items.

Component Categories shared with other Unit Schematics :

  • None

Schematic SummeryEdit

BANSHEE SCHEMATIC
Banshee Frame  Banshee Pilot  Banshee Guns 
Banshee-Schematic-HeaderPic
Banshee Missiles  Banshee Rotors 
Press Down Arrow Button to View the Components of each Slot.

Schematic ComponentsEdit

Banshee GunsEdit


DEMOLITION ROUNDS : Increased Damage to Buildings ( Edit )
Techicon-Demolition Rounds
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 +10% Damage to Buildings
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 +20% Damage to Buildings
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 +30% Damage to Buildings
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 +40% Damage to Buildings
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 +50% Damage to Buildings
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 +60% Damage to Buildings
ARMOR PIERCING ROUNDS : Increased Damage to Vehicles ( Edit )
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 +10% Damage to Vehicles
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 +20% Damage to Vehicles
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 +30% Damage to Vehicles
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 +40% Damage to Vehicles
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 +50% Damage to Vehicles
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 +60% Damage to Vehicles
RAPID FIRE ROUNDS : Increased Fire Rate and Reduced Reload Time ( Edit )
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 See Below
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 See Below
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 See Below
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 See Below
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 See Below
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 See Below
RAPID FIRE ROUNDS - Level Descriptions
1 + 10% Fire Rate  //  - 10% Reload Time
2 + 20% Fire Rate  //  - 20% Reload Time
3 + 30% Fire Rate  //  - 30% Reload Time
4 + 40% Fire Rate  //  - 40% Reload Time
5 + 50% Fire Rate  //  - 50% Reload Time
6 + 60% Fire Rate  //  - 60% Reload Time


Banshee MissilesEdit


CRYO MISSILES : Adds Cryo Missile Volley ( Edit )
Cryo-ICON  Status Effect Weapon : Cyro  Cryo-ICON
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 See Below
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 See Below
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 See Below
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 See Below
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 See Below
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 See Below
CRYO MISSILES - Level Descriptions
1 + 10% Damage to Vehicles //  Adds a Volley of Cryo Missiles
2 + 20% Damage to Vehicles //  Adds a Volley of Cryo Missiles
3 + 30% Damage to Vehicles //  Adds a Volley of Cryo Missiles
4 + 40% Damage to Vehicles //  Adds a Volley of Cryo Missiles
5 + 50% Damage to Vehicles //  Adds a Volley of Cryo Missiles
6 + 60% Damage to Vehicles //  Adds a Volley of Cryo Missiles
NAPALM MISSILES : Adds Cryo Missile Volley ( Edit )
Napalm-ICON  Status Effect Weapon : Napalm  Napalm-ICON
Techicon-Napalm Missiles
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 See Below
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 See Below
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 See Below
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 See Below
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 See Below
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 See Below
NAPALM MISSILES - Level Descriptions
1 + 10% Damage to Infantry //  Adds a Volley of Napalm Missiles
2 + 20% Damage to Infantry //  Adds a Volley of Napalm Missiles
3 + 30% Damage to Infantry //  Adds a Volley of Napalm Missiles
4 + 40% Damage to Infantry //  Adds a Volley of Napalm Missiles
5 + 50% Damage to Infantry //  Adds a Volley of Napalm Missiles
6 + 60% Damage to Infantry //  Adds a Volley of Napalm Missiles
CORROSIVE MISSILES : Adds Corrosion Missile Volley ( Edit )
Corrosion-ICON  Status Effect Weapon : Corrosion  Corrosion-ICON
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 See Below
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 See Below
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 See Below
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 See Below
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 See Below
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 See Below
CORROSIVE MISSILES - Level Descriptions
1 + 10% Damage to Buildings //  Adds a Volley of Corrosion Missiles
2 + 20% Damage to Buildings //  Adds a Volley of Corrosion Missiles
3 + 30% Damage to Buildings //  Adds a Volley of Corrosion Missiles
4 + 40% Damage to Buildings //  Adds a Volley of Corrosion Missiles
5 + 50% Damage to Buildings //  Adds a Volley of Corrosion Missiles
6 + 60% Damage to Buildings //  Adds a Volley of Corrosion Missiles
PEACEKEEPER WARHEAD ( Epic Tech ): Adds Peacekeeper Missile Volley ( Edit )
Only Available In The Event Shop
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N/A N/A N/A N/A 9 60,000 30,000 130 See Below
2 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 228 See Below
3 7,200,000 7,200,000 1,600,000 5s 9 120,000 60,000 325 See Below
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 423 See Below
5 10,800,000 97,200,000 2,400,000 5s 10 180,000 90,000 520 See Below
6 12,600,000 12,600,000 2,800,000 5s 10 520 See Below
PEACEKEEPER WARHEAD : Level Descriptions
1 +5 % Damage to All  //  Adds a Volley of Peacekeepers
2 +10 % Damage to All  //  Adds a Volley of Peacekeepers
3 +15 % Damage to All  //  Adds a Volley of Peacekeepers
4 +20 % Damage to All  //  Adds a Volley of Peacekeepers
5 +25 % Damage to All  //  Adds a Volley of Peacekeepers
6 +30 % Damage to All  //  Adds a Volley of Peacekeepers
TACTICAL PEACEKEEPER ( EPIC TECH ) : Adds Peacekeeper Missile Volley ( Edit )
20px  Available form Shadow Ops Mission  20px
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N/A N/A N/A N/A 9 60,000 30,000 130 See Below
2 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 228 See Below
3 7,200,000 7,200,000 1,600,000 5s 9 120,000 60,000 325 See Below
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 423 See Below
5 10,800,000 97,200,000 2,400,000 5s 10 180,000 90,000 520 See Below
6 12,600,000 12,600,000 2,800,000 5s 10 520 See Below
TACTICAL PEACEKEEPER : Level Descriptions
1 +10 % Damage to All  //  Adds a Volley of Peacekeepers
2 +15 % Damage to All  //  Adds a Volley of Peacekeepers
3 +20 % Damage to All  //  Adds a Volley of Peacekeepers
4 +25 % Damage to All  //  Adds a Volley of Peacekeepers
5 +30 % Damage to All  //  Adds a Volley of Peacekeepers
6 +35 % Damage to All  //  Adds a Volley of Peacekeepers


Banshee PilotEdit


FLYING ACE : Increased Damage to All ( Edit )
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 +2% Damage to All
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 +4% Damage to All
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 +6% Damage to All
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 +8% Damage to All
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 +10% Damage to All
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 +12% Damage to All
DOG FIGHTER : Reduced Damage from All ( Edit )
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 -2% Damage From All
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 -4% Damage From All
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 -6% Damage From All
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 -8% Damage From All
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 -10% Damage From All
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 -12% Damage From All


Banshee RotorsEdit


REINFORCED ROTORS : Reduced Damage from Flak, Increased Movement Speed  ( Edit )
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 See Below
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 See Below
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 See Below
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 See Below
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 See Below
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 See Below
REINFORCED ROTORS - Level Descriptions
1 - 10% Damage from Flak  //  + 5% Movement Speed
2 - 20% Damage from Flak  //  + 10% Movement Speed
3 - 25% Damage from Flak  //  + 15% Movement Speed
4 - 30% Damage from Flak  //  + 20% Movement Speed
5 - 35% Damage from Flak  //  + 25% Movement Speed
6 - 40% Damage from Flak  //  + 30% Movement Speed
HARDENED ROTORS : Reduced Damage from Air, Increased Movement Speed  ( Edit )
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 See Below
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 See Below
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 See Below
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 See Below
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 See Below
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 See Below
HARDENED ROTORS - Level Descriptions
1 - 5% Damage from Aircraft  //  + 5% Movement Speed
2 - 10% Damage from Aircraft  //  + 10% Movement Speed
3 - 15% Damage from Aircraft  //  + 15% Movement Speed
4 - 20% Damage from Aircraft  //  + 20% Movement Speed
5 - 25% Damage from Aircraft  //  + 25% Movement Speed
6 - 30% Damage from Aircraft  //  + 30% Movement Speed
TITANIUM LINED ROTORS : Reduced Damage from Stingers, Increased Movement Speed ( Edit )
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 See Below
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 See Below
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 See Below
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 See Below
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 See Below
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 See Below
TITANIUM LINED ROTORS - Level Descriptions
1 - 4% Damage Taken from Missiles //  + 5% Movement Speed
2 - 8% Damage Taken from Missiles //  + 10% Movement Speed
3 - 12% Damage Taken from Missiles //  + 15% Movement Speed
4 - 16% Damage Taken from Missiles //  + 20% Movement Speed
5 - 20% Damage Taken from Missiles //  + 25% Movement Speed
6 - 24% Damage Taken from Missiles //  + 30% Movement Speed
BANSHEE ABLATIVE ARMOR ( Limited Tech ) : Adds Flame Dam. Resistance & Fire Status Immunity  ( Edit )
Available In The Event Shop
TechitemsBanshee Ablative Armor
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N/A N/A N/A N/A 540,000 300,000 130 See Below
2 48,600,000 48,600,000 1,200,000 5s 228 See Below
3 64,800,000 64,800,000 1,600,000 5s 325 See Below
4 81,000,000 81,000,000 2,000,000 5s 423 See Below
5 97,200,000 97,200,000 2,400,000 5s 520 See Below
6 113,400,000 113,400,000 |2,800,000 5s 520 See Below
BANSHEE ABLATIVE ARMOR : Level Descriptions
1 - 15% Damage Taken from Ion  /  + 5% Movement Speed  /  - 4% Damage Taken from Missiles
2 - 20% Damage Taken from Ion  /  + 10% Movement Speed  /  - 8% Damage Taken from Missiles
3 - 25% Damage Taken from Ion  /  + 15% Movement Speed  /  - 12% Damage Taken from Missiles
4 - 30% Damage Taken from Ion  /  + 20% Movement Speed  /  - 16% Damage Taken from Missiles
5 - 35% Damage Taken from Ion  /  + 25% Movement Speed  /  - 20% Damage Taken from Missiles
6 - 40% Damage Taken from Ion  /  + 30% Movement Speed  /  - 24% Damage Taken from Missiles
Adv. STEEL ROTORS ( Limited Tech ) : Reduced Damage Taken From Fire ( Napalm-ICON( Edit )
Available In The Gear Store
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N/A N/A N/A N/A 540,000 300,000 130 See Below
2 48,600,000 48,600,000 1,200,000 5s 228 See Below
3 64,800,000 64,800,000 1,600,000 5s 325 See Below
4 81,000,000 81,000,000 2,000,000 5s 423 See Below
5 97,200,000 97,200,000 2,400,000 5s 520 See Below
6 113,400,000 113,400,000 2,800,000 5s 520 See Below
Adv. STEEL ROTORS : Level Descriptions
1 - 2% Damage taken from Fire
2 - 4% Damage taken from Fire
3 - 8% Damage taken from Fire
4 - 12% Damage taken from Fire  /  - 5% Damage taken from Ion
5 - 16% Damage taken from Fire  /  - 10% Damage taken from Ion
6 - 20% Damage taken from Fire  /  - 20% Damage taken from Ion


Banshee FrameEdit


IMPROVED AERIAL ARMOR : Reduced Damage from Aircraft  ( Edit )
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 -5% Damage from Aircraft
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 -10% Damage from Aircraft
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 -15% Damage from Aircraft
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 -20% Damage from Aircraft
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 -25% Damage from Aircraft
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 -30% Damage from Aircraft
ANTI-FLAK REINFORCEMENT : Reduced Damage from Flak  ( Edit )
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 1,800,000 1,800,000 400,000 5s 9 30,000 15,000 100 -10% Damage from Flak
2 2,700,000 2,700,000 600,000 5s 9 45,000 22,500 175 -20% Damage from Flak
3 3,600,000 3,600,000 800,000 5s 9 60,000 30,000 250 -25% Damage from Flak
4 4,500,000 4,500,000 1,000,000 5s 10 75,000 37,500 325 -30% Damage from Flak
5 5,400,000 5,400,000 1,200,000 5s 10 90,000 45,000 400 -35% Damage from Flak
6 6,300,000 6,300,000 1,400,000 5s 10 105,000 52,500 400 -40% Damage from Flak
BANSHEE WINGMAN ( Epic Tech ): Adds Two Drones, Increased Damage To All ( Edit )
Only Available In The Event Shop
TechitemsBanshee Wingmen Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N/A N/A N/A N/A 9 60,000 30,000 130 See Below
2 5,400,000 5,400,000 1,200,000 5s 9 90,000 45,000 228 See Below
3 7,200,000 7,200,000 1,600,000 5s 9 120,000 60,000 325 See Below
4 9,000,000 9,000,000 2,000,000 5s 10 150,000 75,000 423 See Below
5 10,800,000 97,200,000 2,400,000 5s 10 180,000 90,000 520 See Below
6 12,600,000 12,600,000 2,800,000 5s 10 520 See Below
BANSHEE WINGMAN : Level Descriptions
1 + 5 % Damage to All  //  Wingman Join Unit In Battle
2 + 10 % Damage to All  //  Wingman Join Unit In Battle
3 + 15 % Damage to All  //  Wingman Join Unit In Battle
4 + 20 % Damage to All  //  Wingman Join Unit In Battle
5 + 25 % Damage to All  //  Wingman Join Unit In Battle
6 + 30 % Damage to All  //  Wingman Join Unit In Battle
HEAT SHIELDING ( Limited Tech ) : Adds Flame Damage Resistance & Fire Status Immunity  ( Edit )
Only Available In The Event Shop
Upgrade Cost Upgrade Time Workshop Level Equip Cost / Unit Capacity Used Description
Metal Oil Thorium Metal Thor
1 N/A N/A N/A N/A 9 540,000 300,000 130 See Below
2 48,600,000 48,600,000 1,200,000 5s 228 See Below
3 64,800,000 64,800,000 1,600,000 5s 325 See Below
4 81,000,000 81,000,000 2,000,000 5s 423 See Below
5 97,200,000 97,200,000 2,400,000 5s 520 See Below
6 113,400,000 113,400,000 2,800,000 5s 520 See Below
HEAT SHIELDING : Level Descriptions
1 - 10% Damage Taken From Fire  //  Immune to Fire ( Napalm-ICON )
2 - 20% Damage Taken From Fire  //  Immune to Fire ( Napalm-ICON )
3 - 25% Damage Taken From Fire  //  Immune to Fire ( Napalm-ICON )
4 - 30% Damage Taken From Fire  //  Immune to Fire ( Napalm-ICON )
5 - 35% Damage Taken From Fire  //  Immune to Fire ( Napalm-ICON )
6 - 40% Damage Taken From Fire  //  Immune to Fire ( Napalm-ICON )


History of AvailabilityEdit

Hellstorm Schematic Event Shop History
Event Shop Status eXP Cost / WCP Special Event
Event Shop Introduction 24px Wave 71 Operation: Cerberus
Prize Hold 24px Unavailable Operation: Cerberus 2
Event Shop Return 24px 40,000 xp Operation: Iron March
XP Change 24px 200,000 xp Operation: Dragon's Oath
XP Change 24px 44,000 xp Operation: Inferno
Offered in Event Shop Continuously Except Where Otherwise Stated  //  eXP = Event Experience Points / WCP = Wave Checkpoint Prize

Update HistoryEdit

Listed in Reverse Chronological Order -- Click Expand to View Earliest Updates

  • No Further Updates.

Additional InformationEdit

QuotesEdit


Customization of the Banshee unlocks its full potential. Add increased defenses and firepower including a devastating missile payload.
  — Event Shop Description 

Related PagesEdit

Animated GalleryEdit

GalleryEdit

Images may have been resized to fit in the page. Click to enlarge.

NavigationEdit

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