Basic Info[]
The Cobra Schematic has 4 Component Slots each containing 3 Upgradable Items.
Component Slots shared with other Unit Schematics:
Schematic Summery[]
COBRA SCHEMATIC
|
|
Rotors
|
|
|
Chopper Armor
|
Ballistics
|
Chopper Pilot
|
Press Down Arrow Button to View the Components of each Slot.
|
Component Categories[]
Ballistics[]
MISSILE LAUNCHER : Adds Missile Launcher To Unit ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
100
|
See Below
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
22,500
|
175
|
See Below
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
30,000
|
250
|
See Below
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
37,500
|
325
|
See Below
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
45,000
|
400
|
See Below
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
See Below
|
MISSILE LAUNCHER - Level Descriptions
|
1
|
Adds Missile Launcher to Unit / +10% Damage to Buildings
|
2
|
Adds Missile Launcher to Unit / +20% Damage to Buildings
|
3
|
Adds Missile Launcher to Unit / +30% Damage to Buildings
|
4
|
Adds Missile Launcher to Unit / +40% Damage to Buildings
|
5
|
Adds Missile Launcher to Unit / +50% Damage to Buildings
|
6
|
Adds Missile Launcher to Unit / +60% Damage to Buildings
|
CORROSION LAUNCHER : Adds Corrosion Launcher To Unit ( Edit )
|
Status Effect Weapon : Corrosion
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
100
|
See Below
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
22,500
|
175
|
See Below
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
30,000
|
250
|
See Below
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
37,500
|
325
|
See Below
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
45,000
|
400
|
See Below
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
See Below
|
CORROSION LAUNCHER - Level Descriptions
|
1
|
+10% Fire Rate / Adds Tiny Corrosive Effect
|
2
|
+20% Fire Rate / Adds Small Corrosive Effect
|
3
|
+30% Fire Rate / Adds Medium Corrosive Effect
|
4
|
+40% Fire Rate / Adds Large Corrosive Effect
|
5
|
+50% Fire Rate / Adds Giant Corrosive Effect
|
6
|
+60% Fire Rate / Adds Giant Corrosive Effect
|
MULTI-TARGET : Allows Unit To Target Two Enemies At Once ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
100
|
See Below
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
22,500
|
175
|
See Below
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
30,000
|
250
|
See Below
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
37,500
|
325
|
See Below
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
45,000
|
400
|
See Below
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
See Below
|
MULTI-TARGET - Level Descriptions
|
1
|
+5% Damage to All / 2 Simultaneous Targets
|
2
|
+10% Damage to All / 2 Simultaneous Targets
|
3
|
+15% Damage to All / 2 Simultaneous Targets
|
4
|
+20% Damage to All / 2 Simultaneous Targets
|
5
|
+25% Damage to All / 2 Simultaneous Targets
|
6
|
+30% Damage to All / 2 Simultaneous Targets
|
Chopper Pilot[]
PHOENIX TEAM : Crew survives Being Shot Down & Will Continue To Fight ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
100
|
Spawns 2 Elite Rifleman
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
22,500
|
175
|
Spawns 3 Elite Rifleman
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
30,000
|
250
|
Spawns 4 Elite Rifleman
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
37,500
|
325
|
Spawns 5 Elite Rifleman
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
45,000
|
400
|
Spawns 6 Elite Rifleman
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
See Below
|
PHOENIX TEAM : Level Description
|
6
|
+5% Damage to All / Spawns 6 Elite Rifleman
|
STRUCTURAL TARGETING : Increased Damage vs Buildings & Walls ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
100
|
+10% Damage To Buildings
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
|
45,000
|
22,500
|
175
|
+20% Damage To Buildings
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
|
60,000
|
30,000
|
250
|
+30% Damage To Buildings
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
5
|
75,000
|
37,500
|
325
|
+40% Damage To Buildings
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
6
|
90,000
|
45,000
|
400
|
+50% Damage To Buildings
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
+60% Damage To Buildings
|
PRECISION TARGETING : Increased Damage vs Infantry ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
100
|
See Below
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
|
45,000
|
22,500
|
175
|
See Below
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
|
60,000
|
30,000
|
250
|
See Below
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
|
75,000
|
37,500
|
325
|
See Below
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
5
|
90,000
|
45,000
|
400
|
See Below
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
See Below
|
PRECISION TARGETING - Level Descriptions
|
1
|
+10% Damage To Infantry
|
2
|
+20% Damage To Infantry
|
3
|
+30% Damage To Infantry
|
4
|
+40% Damage To Infantry
|
5
|
+40% Damage To Infantry
|
6
|
+50% Damage To Infantry
|
Rotors[]
STREAMLINED ROTORS : Increased Movement Speed ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
900,000
|
900,000
|
0
|
10m
|
|
15,000
|
0
|
80
|
+5% Movement Speed
|
2
|
1,350,000
|
1,350,000
|
0
|
40m
|
|
22,500
|
0
|
140
|
+10% Movement Speed
|
3
|
1,800,000
|
2,800,000
|
0
|
1h 20m
|
|
30,000
|
0
|
200
|
+15% Movement Speed
|
4
|
2,250,000
|
2,250,000
|
0
|
2h 40m
|
|
37,500
|
0
|
260
|
+20% Movement Speed
|
5
|
2,700,000
|
2,700,000
|
0
|
5h 20m
|
5
|
45,000
|
0
|
320
|
+25% Movement Speed
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
+30% Movement Speed
|
COMPACT ROTORS : Reduced Damage From Flak ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
5
|
30,000
|
15,000
|
100
|
+10% Damage To Flak
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
6
|
45,000
|
22,500
|
175
|
+20% Damage To Flak
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
7
|
60,000
|
30,000
|
250
|
+25% Damage To Flak
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
8
|
75,000
|
37,500
|
325
|
+30% Damage To Flak
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
9
|
90,000
|
45,000
|
400
|
+35% Damage To Flak
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
+40% Damage To Flak
|
EVASIVE MANEUVERS : Reduced Damage From All ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
6
|
30,000
|
15,000
|
100
|
-2% Damage from Flak
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
7
|
45,000
|
22,500
|
175
|
-4% Damage from Flak
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
8
|
60,000
|
30,000
|
250
|
-6% Damage from Flak
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
9
|
75,000
|
37,500
|
325
|
-8% Damage from Flak
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
10
|
90,000
|
45,000
|
400
|
-10% Damage from Flak
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
-12% Damage from Flak
|
Chopper Armor[]
LIGHTWEIGHT ARMOR : Increased Speed, Slightly Increased Damage From All ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
100
|
See Below
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
|
45,000
|
22,500
|
175
|
See Below
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
5
|
60,000
|
30,000
|
250
|
See Below
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
6
|
75,000
|
37,500
|
325
|
See Below
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
7
|
90,000
|
45,000
|
400
|
See Below
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
See Below
|
LIGHTWEIGHT ARMOR - Level Descriptions
|
1
|
+5% Movement Speed / +10% Acceleration / +10% Damage Taken From All
|
2
|
+10% Movement Speed / +10% Acceleration / +10% Damage Taken From All
|
3
|
+15% Movement Speed / +10% Acceleration / +10% Damage Taken From All
|
4
|
+20% Movement Speed / +10% Acceleration / +10% Damage Taken From All
|
5
|
+25% Movement Speed / +10% Acceleration / +10% Damage Taken From All
|
6
|
+30% Movement Speed / +20% Acceleration / +10% Damage Taken From All
|
HEAVYWEIGHT ARMOR : Reduced Damage From All, Slightly Reduced Speed ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
900,000
|
900,000
|
0
|
10m
|
|
15,000
|
0
|
80
|
See Below
|
2
|
1,350,000
|
1,350,000
|
0
|
40m
|
|
22,500
|
0
|
140
|
See Below
|
3
|
1,800,000
|
1,800,000
|
0
|
1h 20m
|
|
30,000
|
0
|
200
|
See Below
|
4
|
2,250,000
|
2,250,000
|
0
|
2h 40m
|
5
|
37,500
|
0
|
260
|
See Below
|
5
|
2,700,000
|
2,700,000
|
0
|
5h 20m
|
6
|
45,000
|
0
|
320
|
See Below
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
See Below
|
HEAVYWEIGHT ARMOR - Level Descriptions
|
1
|
-10% Movement Speed / -2% Damage Taken From All
|
2
|
-10% Movement Speed / -4% Damage Taken From All
|
3
|
-10% Movement Speed / -6% Damage Taken From All
|
4
|
-10% Movement Speed / -8% Damage Taken From All
|
5
|
-10% Movement Speed / -10% Damage Taken From All
|
6
|
-10% Movement Speed / -12% Damage Taken From All
|
FLAK ARMOR : Reduced Damage From Flak ( Edit )
|
|
Upgrade Cost
|
Upgrade Time
|
Workshop Level
|
Equip Cost / Unit
|
Capacity Used
|
Description
|
Metal
|
Oil
|
Thorium
|
Metal
|
Thor
|
1
|
1,800,000
|
1,800,000
|
400,000
|
5s
|
|
30,000
|
15,000
|
100
|
-10% Damage from Flak
|
2
|
2,700,000
|
2,700,000
|
600,000
|
5s
|
5
|
45,000
|
22,500
|
175
|
-20% Damage from Flak
|
3
|
3,600,000
|
3,600,000
|
800,000
|
5s
|
6
|
60,000
|
30,000
|
250
|
-25% Damage from Flak
|
4
|
4,500,000
|
4,500,000
|
1,000,000
|
5s
|
7
|
75,000
|
37,500
|
325
|
-30% Damage from Flak
|
5
|
5,400,000
|
5,400,000
|
1,200,000
|
5s
|
8
|
90,000
|
45,000
|
400
|
-35% Damage from Flak
|
6
|
6,300,000
|
6,300,000
|
1,400,000
|
5s
|
|
|
|
400
|
-40% Damage from Flak
|
Update History[]
Additional Information[]
Related Pages[]
External Links[]
Gallery[]
Images have been resized to fit in the page. Click to enlarge.
Game Update: Dec 4th 2013 - Schematic Inroduced.
Game Update: June 4th 2014 - Level 6 Components
Video[]
Navigation[]