Splash Damage
Space
Infantry
Vehicle
Air
Building
Map Speed
No
20
Best
Not Great
Not Great
Not Great
1.0
ELITE ENHANCEMENTS
20% Increase in Damage to Vehicles and Buildings
Upgrade Progression [ ]
Level
Upgrade Cost
Upgrade Time
Academy Level
Production Cost
Speed
Health
Range
Damage (DPS)
Range vs Air +20%
Metal
Oil
Thorium
Metal
Oil
1
-
-
-
-
-
350
600
0.9
440
180
114
216
2
3,000
2,700
0
30m
1
455
780
0.9
476
194
126
233
3
4,500
4,100
0
42m
2
592
1,014
0.9
512
207
137
248
4
6,750
6,100
0
59m
2
1,538
2,636
0.9
548
215
160
258
5
10,130
9,100
0
1h 23m
3
1,000
1,714
0.9
584
223
171
268
6
15,200
13,700
0
1h 56m
4
2,600
4,456
0.9
620
238
171
286
7
22,800
20,500
0
2h 42m
4
3,378
5,792
0.9
656
241
183
289
8
34,200
30,800
0
3h 47m
4
4,392
7,530
0.9
692
244
194
293
9
51,300
46,200
0
5h 18m
7
5,000
9,000
0.9
761
250
229
300
10
76,950
69,300
100,000
5s
8
7,000
11,000
0.9
900
280
417
336
11
115,430
103,900
150,000
5s
8
7,000
11,000
0.9
990
280
452
336
12
173,150
155,800
600,000
5s
9
7,000
11,000
0.9
1,080
280
504
336
13
259,730
233,800
900,000
5s
9
7,000
11,000
0.9
1,170
280
539
336
14
259,730
233,800
900,000
5s
9
7,000
11,000
0.9
1,260
280
591
336
15
584,400
526,000
900,000
5s
10
7,000
11,000
0.9
1,350
280
626
336
16
876,600
788,900
1,200,000
12h
10
7,000
11,000
0.9
1,440
280
678
336
Total
2,251,390
2,244,700
4,750,000
17h 17m
Note : Showing Data from Non-Customized Unit
Yellow & Orange indicate increase from previous level. Underline Indicates Max Value.
Bunker Ranges for the Elite Heavy Gunner [ ]
Elite Heavy Gunner Bunker Range Per Level
HG Level
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10+
Bunker (+40%)
252
272
290
301
312
333
337
342
350
392
Watchtower (+50%)
270
291
311
323
335
357
362
366
375
420
Units in Bunkers DO NOT receive the +20% Range vs Air / Shown Ranges for Non-Customized Units Only
Build & Repair Info [ ]
Level 10 Barracks Build & Repair Times Per Elite Heavy Gunner Level
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10+
Build
2m 12s
2m 25s
Repair
40s
44s
Level 10 Barracks Repair Costs Per Elite Heavy Gunner Level
Metal
0,000
Oil
0,000
Times for other Barracks Levels may be calculated by adding 5% for each level below Level 10.
Update History [ ]
Additional Facts [ ]
The Elite Heavy Gunner stats are identical to that of the Heavy Gunner with the addition of a 20% increase in Damage to Vehicles & Buildings .
The Elite Heavy Gunner gets a +20% Boost to their Range versus Aircraft when not in a Bunker of any type.
With the a Level 5 Precision Barrel or Optimized Assault Barrel the Level 10+ Elite Heavy Gunner has the following:
The Elite Heavy Gunner fires in a semi-constant stream which can make it hard for an Enemy Unit to escape once it starts firing.
While continually engaging one target the Elite Heavy Gunner will pause shooting for about 1/2 second every 3.5 seconds of shooting.
Pixel Sheet Code : 3.skin2
In-Game Quotes [ ]
“ Elite Heavy Gunners are armed with devastating M134's, capable of 20% increased damage against vehicles and buildings, a and 20% range increase against aircraft. ” — In-game description
“ In addition to lethal increases in damage and range, Elite Heavy Gunners' deadly M134's capable of firing at a much quicker rate. ” — Level 10 Description
Unit Voice [ ]
Hit Expand to View This Section
Selecting
Wanna piece of me?
This is my rifle, this is my gun.
Sir?
Commander?
Ready.
What's that?
Reporting.
Moving
Moving into place.
Lock and load.
Sir yes sir!
Yes sir!
Affirmative.
On my way.
Moving out.
Attacking
Lining up sights!
Lock and load motherfuckers!
get some!
time to bring the pain!
on it.
Gallery [ ]
Elite Heavy Gunner Event Shop
Level 10 Elite Heavy Gunners Repair Time With Level 10 Barracks
elite heavy gunners in battle view
Navigation [ ]