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Heavy Gunner   Elite Heavy Gunner   Heavy Gunner Schematic

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Unit Class Upgrade Building Production Building
Infantry Academy Barracks
Splash Damage Space Infantry Vehicle Air Building Map Speed
No 20 Best Not Great Not Great Not Great 1.0


Upgrade Progression[]

Level Upgrade Cost Upgrade
Time
Academy
Level
Production Cost Speed Health Range Damage (DPS) Range
vs Air +20%
Metal Oil Thorium Metal Oil
1 - - - - - 350 600 0.9 440 180 114 216
2 3,000 2,700 0 30m 1 455 780 0.9 476 194 126 233
3 4,500 4,100 0 42m 2 592 1,014 0.9 512 207 137 248
4 6,750 6,100 0 59m 2 1,538 2,636 0.9 548 215 160 258
5 10,130 9,100 0 1h 23m 3 1,000 1,714 0.9 584 223 171 268
6 15,200 13,700 0 1h 56m 4 2,600 4,456 0.9 620 238 171 286
7 22,800 20,500 0 2h 42m 4 3,378 5,792 0.9 656 241 183 289
8 34,200 30,800 0 3h 47m 4 4,392 7,530 0.9 692 244 194 293
9 51,300 46,200 0 5h 18m 7 5,000 9,000 0.9 761 250 229 300
10 76,950 69,300 100,000 5s 8 7,000 11,000 0.9 900 280 417 336
11 115,430 103,900 150,000 5s 8 7,000 11,000 0.9 990 280 452 336
12 173,150 155,800 600,000 5s 9 7,000 11,000 0.9 1,080 280 504 336
13 259,730 233,800 900,000 5s 9 7,000 11,000 0.9 1,170 280 539 336
14 259,730 233,800 900,000 5s 9 7,000 11,000 0.9 1,260 280 591 336
15 584,400 526,000 900,000 5s 10 7,000 11,000 0.9 1,350 280 626 336
16 876,600 788,900 1,200,000 12h 10 7,000 11,000 0.9 1,440 280 678 336
Total 2,251,390 2,244,700 4,750,000 17h 17m Note : Showing Data from Non-Customized Unit

Yellow & Orange indicate increase from previous level. Underline Indicates Max Value.


Thorium Technology Advantage : Heavy Gunners Receive A Greatly Increased Rate of Fire

Bunker Ranges for the Heavy Gunner[]

Heavy Gunner Bunker Range Per Level
HG Level Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10+
Bunker (+40%) 252 272 290 301 312 333 337 342 350 392
Watchtower (+50%) 270 291 311 323 335 357 362 366 375 420
Units in Bunkers DO NOT receive the +20% Range vs Air / Shown Ranges for Non-Customized Units Only

Build & Repair Info[]

Level 10 Barracks Build & Repair Times Per Heavy Gunner Level
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10+
Build 2m 12s 2m 25s
Repair 40s 44s
Level 10 Barracks Repair Costs Per Heavy Gunner Level
Metal 0,000
Oil 0,000
Times for other Barracks Levels may be calculated by adding 5% for each level below Level 10.

Related Special Ops[]

Name Icon Class Level Description Time of
Effect
Thorium to
Extend Op
Big Guns BigGuns-Lg Attack Common 12 Mercenary Heavy Gunners join your attack after you deploy ground units. 1h 50,000
Kitchen Sink KitchenSink-Lg Attack Uncommon 10 Riflemen, 10 HGs, 10 Mortar Teams, 3 Flamethrowers join your attack after you deploy ground units. 1h 100,000
Watch Dog WatchDog-Big Defense Common 5 Riflemen, 5 Mortar Teams, 5 Flamethrowers join your attack after you deploy ground units. 12h 50,000
Double Agent DoubleAgent-Lg Tactical Rare Buildings you destroy produce Suicide Bombers, Flamethrowers, and HGs who fight for you. 1h 500,000
More Information and a the Full List of Ops available here: Special Ops

Update History[]

Additional Facts[]

In-Game Quotes[]

Click Expand to View Additional Quotes


Heavy Gunners are light armored infantry outfitted with 60-20 FN MAG machine guns. They relish close combat kills and make quick work of infantry and light vehicles. Heavy Gunners get a 20% range increase against aircraft.
  — In-Game Description 

Heavy Gunners fire bullets at an alarming rate with their 60-40 FN MAG. Few enemies can withstand the amount of lead this light infantry unit fires. Heavy Gunners get a 20% range increase against aircraft.
  — Level 10 Description 

'ROAD TO HELL' - Your Veteran Level 5 Heavy Gunner is equipped with the finest double barrel mini-gun available.
  — Level 10 Message 

RECRUIT FRIENDS - Invite your friends to join the war. World domination is more fun if you have someone to share it with! Playing with your friends enables you to strategize by teaming up against common foes, sending each other extra resources, and visiting each others bases for ideas on layout.
  — Heavy Gunner 

Unit Voice[]

Hit Expand to View This Section

Selecting

  • Wanna piece of me?
  • This is my rifle, this is my gun.
  • Sir?
  • Commander?
  • Ready.
  • What's that?
  • Reporting.

Moving

  • Moving into place.
  • Lock and load.
  • Sir yes sir!
  • Yes sir!
  • Affirmative.
  • On my way.
  • Moving out.

Attacking

  • Lining up sights!
  • Lock and load motherfuckers!
  • get some!
  • time to bring the pain!
  • on it.

Animated Photo[]

Gallery[]

Navigation[]

INFANTRY T )
Attack Dog  •  Colossus  •  Flamethrower  •  Gladiator  •  Heavy Gunner  •  Hercules  •  Hercules Commander  •  Mortar Team  •  Rifleman  •  Shock Trooper  •  Sniper  •  Stinger  •  Suicide Bomber  •  Valkyrie  •  Vanguard  •  Viper  •  Viper X  •  Wraith   •  Wraith Commander
VEHICLES
Behemoth  •  BFG  •  Challenger  •  Crusader  •  Crusader X  •  Enforcer  •  Flak Tank  •  FAV  •  Gatling Truck  •  Guardian  •  Hellfire  •  Honey Badger  •  Hover Tank  •  Humvee  •  Jackrabbit  •  Laser Tank  •  Mega Tank  •  Paladin  •  Razorback  •  Rhino  •  Rocket Buggy  •  Scorcher  •  Scorpion  •  Shock Tank  •  Suicide Truck  •  Torch  •  Vanquisher  •  Vanquisher Commander  •  Warden  •  Widowmaker  •  Widowmaker X  •  Widowmaker Prime
AIRCRAFT
Banshee  •  Chimera  •  Cobra  •  Copter Drones  •  Halcyon  •  Havoc  •  Hellstorm  •  Hellstorm Commander  •  Kondor  •  Oni  •  Oni Mk. II  •  Raptor  •  Reaper Drone  •  Slayer Drone  •  Spectre  •  Thunderbolt  •  Titan  •  Warhawk  •  Wing Drones
MERCENARY MECHS
Marauder  •  Striker  •  Wrecker
SPECIAL UNITS
ArtilleryChinookZombie ( Armored )Zombie ( Berserker )Zombie ( Juggernaut )Zombie ( Spitter )Zombie ( Suicide )
RETIRED / UNRELEASED UNITS
Medic (Retired)Tech (Retired)

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