Splash Damage
Space
Infantry
Vehicle
Air
Building
Map Speed
No
50
Best
Poor
Can't Hit
Poor
1.0
Stat Progression [ ]
Level
Upgrade Cost
Upgrade Time
Academy Level
Production Cost
Speed
Health
Range
Damage (DPS)
Metal
Oil
Thorium
Metal
Oil
1
800,000
720,000
0
4
1,600
4,000
0.6
360
350
132
2
600,000
540,000
0
5m
4
1,040
2,400
0.6
395
360
147
3
780,000
702,000
0
5
2,704
5,760
0.6
430
370
162
4
1,014,000
912,600
0
5
3,516
6,912
0.6
465
380
177
5
1,318,200
1,186,400
0
6
4,570
8,294
0.6
500
390
192
6
1,713,660
1,542,300
0
6
5,940
9,954
0.6
535
400
211
7
2,227,760
2,005,000
0
7
7,722
11,944
0.6
576
403
221
8
2,896,090
2,606,500
0
7
10,040
14,332
0.6
590
406
236
9
3,764,920
3,388,400
0
8
15,000
20,000
0.6
622
410
264
10
4,894,400
4,405,000
300,000
5s
8
17,500
22,500
1.2
750
410
298
11
4,894,400
4,405,000
300,000
5s
8
17,500
22,500
1.2
825
410
327
12
8,271,540
7,444,400
600,000
5s
9
17,500
22,500
1.2
900
410
357
13
10,753,000
9,677,700
900,000
5s
9
17,500
22,500
1.2
975
410
387
14
13,978,900
12,581,000
900,000
5s
9
17,500
22,500
1.2
1,050
410
417
15
18,172,570
16,355,300
900,000
5s
9
17,500
22,500
1.2
1,125
410
446
16
23,624,340
21,261,900
1,200,000
1d 0h 0m
10
17,500
22,500
1.2
1,200
410
476
Total
99,703,780
85,329,400
5,100,000
0d 00h 00m
Note : Showing Data from Non-Customized Unit
Yellow indicates increase from previous level. Underline Indicates Max Value.
Bunker Ranges for the Sniper [ ]
Sniper Bunker Range Per Level
Sniper Level
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10+
Bunker (+40%)
490
504
518
532
546
560
564
568
574
574
Watchtower (+50%)
525
540
555
570
585
600
605
609
615
615
Table list Ranges for Non-Customized Units ! ----- Bunker = Both Standard & Stronghold
Build & Repair Info [ ]
Level 10 Barracks Build & Repair Times Per Sniper Level
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10+
Build
33m 00s
33m 00s
50m 25s
Repair
9m 54s
13m 46s
15m 08s
Level 10 Barracks Repair Costs Per Sniper Level
Metal
0,000
5,250
Oil
0,000
6,750
Times for other Barracks Levels may be calculated by adding 5% for each level below Level 10.
Effective Sniper Levels vs Turrets [ ]
Name
Icon
Class
Level
Description
Time of Effect
Thorium to Extend
Bullseye
Attack
Common
4 Mercenary Snipers join your attack after you deploy ground units.
1h
50,000
More Information and a the Full List of Ops available here: Special Ops
Related Missions [ ]
Additional Facts [ ]
The Sniper requires that the Suicide Bomber be unlocked prior to unlocking the Sniper.
The Sniper received a Schematic in the Workshop in Game Update: Aug 7th, 2013 .
The Sniper received the ability to be upgraded to Veteran Level 5 in Game Update: April 2nd, 2014 .
Snipers were the slowest units in the game. After the Level 10 upgrade, their speed doubles.
As of November 28, 2012, Snipers have had their space requirement reduced from 60 to 50.
The Sniper is usually placed in Bunkers to prevent baiting from Attack Dogs and to extend their Range .
The Sniper will assume a Prone Firing Position ( laying on its belly ) when targeting a Enemy Unit. This position reduces and shifts the "Targeting Area" that the Enemy Player must "Click" on to target the Sniper making it difficult for them to be attacked.
In-Game Quotes [ ]
“ Nearly invisible to enemy units, Snipers pick off targets from a safe distance with their savage 110 BA tactical sniper rifle. ” — In-game description
“ Stalking enemies with ease, Snipers cover ground much faster, closing in on or putting a safe distance between themselves and their targets. ” — Level 10 description.
Gallery [ ]
Level 15 ( Veteran 5 ) Message Box
Level 10 Repair Time with a Level 10 Barracks
Game Update: Aug 7th, 2013 - Sniper Schematic
Game Update: Apr 2nd, 2014 - Veteran Level 5
Video [ ]
Navigation [ ]