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BARRACKS
BUILDING DESCRIPTION The Barracks main function is the Training and Dismissing of all Infantry Units. File:Barracks(Main).png
EFFECTS OF UPGRADE The Barracks level determines the time it takes to Train and Repair Infantry Units. Upgrading the Barracks speeds up both.
BUILDING GROUP Military Buildings
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Stat Progression[]

Barracks Level Upgrade Cost Upgrade Time Command Center Power Usage Production Time Reduced Repair Time Reduced
Metal Oil
1 2,100 840 5m 1 10 0% 0%
2 5,800 2,320 15m 1 20 5% 5%
3 16,000 6,400 30m 2 30 10% 10%
4 44,000 17,600 50m 2 40 15% 15%
5 121,000 48,400 1h 30m 3 50 20% 20%
6 334,000 133,600 2h 00m 3 60 25% 25%
7 920,000 368,000 4h 00m 4 70 30% 30%
8 2,500,000 1,000,000 8h 00m 4 80 35% 35%
9 7,000,000 2,800,000 22h 00m 5 90 40% 40%
10 19,000,000 7,600,000 1d 18h 56m 5 100 45% 45%
Total 29,942,900 11,843,560 3d 10h 06m

Upgrade Experience (XP)[]

Experience Points Awarded per Upgrade Level
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10
N/A 1,241 3,367 8,970 25,957 48,609 182,875 478,802 1,348,724 3,669,958
Total Experience Points = 5,768,503 xp
For More information on this see Experience Points.

Appearance Progression[]

Barracks Appearance Progression
Level 1 Level 2 Level 3 Level 4 Level 5
Barracks1 File:Barracks2.png File:Barracks3.png File:Barracks4.png File:Barracks5.png
Level 6 Level 7 Level 8 Level 9 Level 10
File:Barracks6.png File:Barracks7.png File:Barracks8.png File:Barracks9.png File:Barracks10.png

States of Repair[]

Click Expand to View This Section


Barracks Damaged Appearance
Level 1 Level 2
49% to 1% Health 0% Health 49% to 1% Health 0% Health
File:Barracks1.damaged.png File:Barracks1.destroyed.png File:Barracks2.damaged.png File:Barracks2.destroyed.png
Total Repair Time: 30 sec Total Repair Time: 30 sec
Level 3 Level 4
49% to 1% Health 0% Health 49% to 1% Health 0% Health
File:Barracks3.damaged.png File:Barracks3.destroyed.png File:Barracks4.damaged.png File:Barracks4.destroyed.png
Total Repair Time: 30 sec Total Repair Time: 30 sec
Level 5 Level 6
49% to 1% Health 0% Health 49% to 1% Health 0% Health
File:Barracks5.damaged.png File:Barracks5.destroyed.png File:Barracks6.damaged.png File:Barracks6.destroyed.png
Total Repair Time: 30 sec Total Repair Time: 30 sec
Level 7 Level 8
49% to 1% Health 0% Health 49% to 1% Health 0% Health
File:Barracks7.damaged.png File:Barracks7.destroyed.png File:Barracks8.damaged.png File:Barracks8.destroyed.png
Total Repair Time: 30 sec Total Repair Time: 30 sec
Level 9 Level 10
49% to 1% Health 0% Health 49% to 1% Health 0% Health
File:Barracks9.damaged.png File:Barracks9.destroyed.png File:Barracks10.damaged.png File:Barracks10.destroyed.png
Total Repair Time: 30 sec Total Repair Time: 30 sec

Building Function[]

Infantry Unit Training[]

The Barracks is where the creation and removal of Infantry Units is preformed. It also gives vital information about each Infantry Unit available to the Commander.

BarracksInfo1
  1. Unit Availability - Shows the available Units for Training. It also show the number of each that currently are not in a Platoon or Defending the Base.
  2. Unit Info - Shows vital info about each Unit Type: Production Cost & Time, Stats and Space required.
  3. Overall Land & Vehicle Capacity - Show the total Used & Available space for adding Units. Space Available is determined by the Storage Building.
  4. Unit Training - Show the Time remaining on the current Unit being trained and the production order of the units waiting to be trained.
  5. Barracks Level - Shows current level of the barracks and the Unit Training (build) and Repair Time Bonus for that level. Also gives the same info for the Next Level if applicable.

Infantry Unit Dismissal[]

The Barracks is also where the Commander may dismiss any Infantry Unit that is not in a Platoon or Defending the Base to free up space for alternative Units both Infantry and Land Vehicles.

Infantry Unit Repair[]

The Barracks Level determines the percentage of Repair and Build Time reduction for all Infantry Units.

Example: Fifty-Five Level 1 Riflemen takes 2m 45s to repair with a Level 1 Barracks. The same Units with a Barracks Level 10 only take 1m 31s to repair due to the 45% reduction in Repair Times afforded to that Level of Barracks.

UnitRepairExample

Unfortunately, although being set by the Barracks, Repair time info is not found there nor is that where the actual Repairs take place. Repairs take place in the Platoon Main Panel and is where the above info is taken from.

Related Missions[]

STANDARD MISSION
Mission Icon Mission Description Awards for Completion
Metal Oil Medals
Training Day File:MissionIcon-TrainingDay.png Train 5 units of any kind 3,000 3,000 MedalIcon 0
Some Missions May Not Be Available Until The Completion Of Others.

Additional Info[]

  • The Barracks use no Power from the Power Plants on Base when not in use.
  • All Infantry Units not in a Platoon or on Base Defense are housed in the Barracks.
  • As the case with all Buildings, when damaged or being upgraded, the Barracks can not be accessed.
  • All Unit Training is Halted or Paused when the Barracks is damaged or being upgraded.
  • The Barracks appearance was changed in Game Update: July 11, 2013.
  • The Barracks is the only Building that has a different layout for each of its levels.
  • The Barracks has the forth largest Footprint on the base behind the Airfield, Command Center and Storage.
  • Although it shows Resource amounts of 2,100 Metal / 840 Oil and a build time of  5m for a Level 1 Barracks, the Player is not required to do this because the Barracks is one of the Original 7 Structures that are already constructed on the Base when the Player first starts playing War Commander. The others are: The Command Center, Storage, 1 Power Plant, 1 Metal Factory, 1 Oil Pump and 20 Barricades.

Quotes[]


Infantry units get produced faster and they're hungrier than ever for a kill.
  — Level 10 Upgrades posted on Facebook 

Related Pages[]

External Links[]

Gallery[]

Images may have been resized to fit in the page. Click to enlarge.

Navigation[]

GENERAL T )
Command Center
RESOURCE
Metal FactoryMetal StorageOil PumpOil StoragePower PlantThorium Vault
MILITARY
AcademyAircraft HangarAirfieldBarracksHelipadMercenary CampRadio TowerStorageTech CenterWar FactoryWorkshop
DEFENSE
BarricadeBunkerDefense LabDefense PlatformDrone SiloGo-Go BarMine FactoryMissile SiloRocket Silo
Standard Bunker  •   Stronghold  •  Watchtower
DEFENSE TURRETS
AA IonAA PlasmaBlitzCryo CannonFlak GunFlame CannonHellfireIonLaserMachine GunMortarNapalmPlasmaRocket BarrageShock
RETIRED / UNRELEASED BUILDINGS
Junkyard ( Retired )  •  Repair Shop ( Unrelease )  •  War Room ( Retired )
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