Basic Info [ ]
The Hercules Schematic has 4 Component Categories each containing 3 to 5 Upgradable Items.
Component Categories shared with other Unit Schematics:
10Component Categories [ ]
Shoulder Cannon [ ]
PLASMA CANNON: Adds Plasma Cannon That Can Target Aircraft
File:Techicon-PlasmaCannon.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m
3
7,500
0
80
Adds Plasma Weapon
2
675,000
675,000
0
20m
11,250
0
140
-10% Charge Time
3
1,800,000
1,800,000
400,000
5s
7
30,000
15,000
250
-15% Charge Time
4
2,250,000
2,250,000
500,000
5s
9
37,500
18,750
325
-20% Charge Time
5
2,700,000
2,700,000
600,000
5s
10
45,000
400
-25% Charge Time
6
3,150,000
3,150,000
700,000
5s
10
400
-30% Charge Time
PLASMA CANNON : Level Descriptions
1 - 6
Adds Plasma Weapon That Can Target Aircraft
CRYO CANNON: Adds Cryo Cannon to Unit
Status Effect Weapon : Cryo
File:Techicon-CryoCannon.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m
4
7,500
0
80
Adds Cryo Weapon
2
675,000
675,000
0
20m
11,250
0
140
-10% Reload Time
3
1,800,000
1,800,000
400,000
5s
7
30,000
15,000
250
-20% Reload Time
4
2,250,000
2,250,000
500,000
5s
9
37,500
18,750
325
-30% Reload Time
5
2,700,000
2,700,000
600,000
5s
10
45,000
400
-40% Reload Time
6
3,150,000
3,150,000
700,000
5s
10
400
-50% Reload Time
CRYO CANNON : Level Descriptions
1 - 6
Adds Cyro Cannon To All Levels
MORTAR CANNON: Adds Motar Cannon to Unit
File:Techicon-MortarCannon.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m
2
7,500
0
80
Adds Plasma Weapon
2
675,000
675,000
0
20m
11,250
0
140
-10% Reload Time
3
900,000
900,000
0
40m
6
15,000
0
200
-20% Reload Time
4
1,125,000
1,125,000
0
1h 20m
6
18,750
0
260
-30% Reload Time
5
1,350,000
1,350,000
0
2h 40m
6
22,500
0
320
-40% Reload Time
6
3,150,000
3,150,000
700,000
5s
45,000
400
-50% Reload Time
PLASMA CANNON : Level Descriptions
1 - 6
Adds Mortar Cannon To All Levels
Hand Cannon [ ]
ANTI-PROJECTILE: Increased Damage vs Missiles
File:Techicon-Anti-Projectile.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m
7,500
0
80
+5% Damage to Missiles
2
675,000
675,000
0
20m
11,250
0
140
+10% Damage to Missiles
3
900,000
900,000
0
40m
15,000
0
200
+15% Damage to Missiles
4
1,125,000
1,125,000
0
1h 20m
7
18,750
0
260
+20% Damage to Missiles
5
1,350,000
1,350,000
0
2h 40m
8
22,500
0
320
+25% Damage to Missiles
6
3,150,000
3,150,000
700,000
5s
9
52,000
26,250
400
+30% Damage to Missiles
ANTI-INFANTRY: Increased Damage vs Infantry
File:Techicon-Anti-Infantry.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m
7,500
0
80
+10% Damage to Infatry
2
675,000
675,000
0
20m
11,250
0
140
+20% Damage to Infatry
3
900,000
900,000
0
40m
7
15,000
0
200
+30% Damage to Infatry
4
1,125,000
1,125,000
0
1h 20m
8
18,750
0
260
+40% Damage to Infatry
5
1,350,000
1,350,000
0
2h 40m
9
22,500
0
320
+50% Damage to Infatry
6
3,150,000
3,150,000
700,000
5s
10
52,000
26,250
400
+60% Damage to Infatry
ANTI-VEHICLE: Increased Damage vs Vehicles
File:Techicon-Anti-Vehicle.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m
7,500
0
80
+10% Damage to Vehicles
2
675,000
675,000
0
20m
7
11,250
0
140
+20% Damage to Vehicles
3
1,800,000
1,800,000
400,000
5s
8
30,000
15,000
250
+30% Damage to Vehicles
4
2,250,000
2,250,000
500,000
5s
9
37,500
18,750
325
+40% Damage to Vehicles
5
2,700,000
2,700,000
600,000
5s
10
45,000
400
+50% Damage to Vehicles
6
3,150,000
3,150,000
700,000
5s
10
52,000
400
+60% Damage to Vehicles
PUNISHER CANNON ( EPIC TECH ) : Increased Damage To All
Available In The Gear Store for 350 Medals
File:TechitemsPunisher Cannon.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
N/A
N/A
N/A
N/A
10
130
+25% Damage to All
2
5,400,000
5,400,000
1,200,000
5s
10
228
+30% Damage to All
3
7,200,000
7,200,000
1,600,000
5s
10
325
+35% Damage to All
4
9,000,000
9,000,000
2,036,000
5s
10
430
+40% Damage to All
5
10,800,000
10,800,000
2,400,000
5s
10
520
+45% Damage to All
6
12,600,000
12,600,000
2,940,000
5s
10
560
+50% Damage to All
LASER CANNONS ( EPIC TECH ): Enables The Firing Of Lasers
Only Available In TheEvent Shop
File:TechitemsLaser Cannons.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
N/A
N/A
N/A
N/A
10
60,000
30,000
130
See Below
2
5,400,000
5,400,000
1,200,000
5s
10
90,000
45,000
228
See Below
3
7,200,000
7,200,000
1,600,000
5s
10
120,000
60,000
325
See Below
4
9,000,000
9,000,000
2,000,000
5s
10
150,000
75,000
423
See Below
5
10,800,000
10,800,000
2,400,000
5s
10
180,000
90,000
520
See Below
6
12,600,000
12,600,000
2,800,000
5s
10
520
See Below
LASER CANNONS : Level Descriptions
1
+5% Damage to All / Fires Lasers
2
+10% Damage to All / Fires Lasers
3
+15% Damage to All / Fires Lasers
4
+20% Damage to All / Fires Lasers
5
+25% Damage to All / Fires Lasers
6
+35% Damage to All / Fires Lasers
CORROSION CANNON: Adds Corrosion Status Effect
Status Effect Weapon : Corrosion
File:Techicon-CorrosionCannons.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
1,800,000
1,800,000
400,000
5s
10
30,000
15,000
100
Adds Tiny Corrosive Effect
2
2,700,000
2,700,000
600,000
5s
10
175
Adds Small Corrosive Effect
3
3,600,000
3,600,000
800,000
5s
10
250
Adds Medium Corrosive Effect
4
4,500,000
4,500,000
1,000,000
5s
10
325
Adds Large Corrosive Effect
5
5,400,000
5,400,000
1,200,000
5s
10
400
Adds Giant Corrosive Effect
6
6,300,000
6,300,000
1,400,000
5s
10
400
See Below
CRYO CANNON : Level Descriptions
6
+5% Damage to All / Adds Giant Corrosive Effect
Pilot Training [ ]
MECH COMBAT: Increased Damage vs Vehicles
File:Techicon-MechCombat.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
7,500
0
80
+10% Damage to Vehicles
2
675,000
675,000
0
11,250
0
140
+20% Damage to Vehicles
3
900,000
900,000
0
7
15,000
0
200
+30% Damage to Vehicles
4
1,125,000
1,125,000
0
8
18,750
0
260
+40% Damage to Vehicles
5
1,350,000
1,350,000
0
10
22,500
0
320
+50% Damage to Vehicles
6
3,150,000
3,150,000
700,000
5s
10
400
+60% Damage to Vehicles
ANTI-AIR TRAINING: Increased Range & Damage vs Aircraft
File:Techicon-Anti-AirTraining.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
900,000
900,000
700,000
5s
7
15,000
7,500
200
See Below
2
1,350,000
1,350,000
1,050,000
5s
8
22,500
11,250
350
See Below
3
1,800,000
1,800,000
1,400,000
5s
9
30,000
15,000
500
See Below
4
2,250,000
2,250,000
1,750,000
5s
10
37,500
18,750
650
See Below
5
2,700,000
2,700,000
2,000,000
5s
10
800
See Below
6
3,150,000
3,150,000
1,400,000
5s
10
800
See Below
ANTI-AIR TRAINING : Level Descriptions
1
+5% Range / +10% Damage To Aircraft
2
+10% Range / +20% Damage To Aircraft
3
+15% Range / +30% Damage To Aircraft
4
+20% Range / +40% Damage To Aircraft
5
+25% Range / +50% Damage To Aircraft
6
+25% Range / +60% Damage To Aircraft
ASSAULT TRAINING: Increased Movement Speed & Acceleration
File:Techicon-AssaultTraining.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m
7,500
0
80
See Below
2
675,000
675,000
0
20m
11,250
0
140
See Below
3
1,800,000
1,800,000
400,000
5s
30,000
15,000
250
See Below
4
2,250,000
2,250,000
500,000
5s
7
37,500
18,750
325
See Below
5
2,700,000
2,700,000
600,000
5s
9
67,500
22,500
400
See Below
6
3,150,000
3,150,000
700,000
5s
10
400
See Below
ASSAULT TRAINING : Level Descriptions
1
+10% Acceleration / +5% Movement Speed
2
+20% Acceleration / +10% Movement Speed
3
+30% Acceleration / +15% Movement Speed
4
+40% Acceleration / +20% Movement Speed
5
+50% Acceleration / +25% Movement Speed
6
+60% Acceleration / +30% Movement Speed
EXCEL OPTICS: Increased Range
File:Techicon-ExcelOptics.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
1,800,000
1,800,000
400,000
5s
10
100
+25 Range
2
2,700,000
2,700,000
600,000
5s
10
175
+30 Range
3
3,600,000
3,600,000
800,000
5s
10
250
+35 Range
4
4,500,000
4,500,000
1,000,000
5s
10
325
+40 Range
5
5,400,000
5,400,000
1,200,000
5s
10
400
+45 Range
6
6,300,000
6,300,000
1,400,000
5s
10
400
+50 Range
TROPHY TARGETING: Increased Damage vs Uniques
File:Techicon-TrophyTargeting.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
1,800,000
1,800,000
400,000
5s
10
100
+10% Damage to Uniques
2
2,700,000
2,700,000
600,000
5s
10
175
+20% Damage to Uniques
3
3,600,000
3,600,000
800,000
5s
10
250
+30% Damage to Uniques
4
4,500,000
4,500,000
1,000,000
5s
10
325
+40% Damage to Uniques
5
5,400,000
5,400,000
1,200,000
5s
10
400
+50% Damage to Uniques
6
6,300,000
6,300,000
1,400,000
5s
10
400
+60% Damage to Uniques
Mech Armor [ ]
STEEL-PLATED ARMOR: Reduced Damage From Aircraft
File:Techicon-Steel-PlatedArmor.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m
7,500
0
80
-5% Damage From Aircraft
2
675,000
675,000
0
20m
11,250
0
140
-10% Damage From Aircraft
3
900,000
900,000
0
40m
7
15,000
0
200
-150% Damage From Aircraft
4
1,125,000
1,125,000
0
1h 20m
8
18,750
0
260
-20% Damage From Aircraft
5
1,350,000
1,350,000
0
2h 40m
10
22,500
0
320
-25% Damage From Aircraft
6
3,150,000
3,150,000
700,000
5s
10
45,000
400
-30% Damage From Aircraft
HARDENED ARMOR: Reduced Damage From Ground Units
File:Techicon-HardenedArmor.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m
7,500
0
80
-5% Damage from Ground
2
675,000
675,000
0
20m
11,250
0
140
-10% Damage from Ground
3
900,000
900,000
0
40m
15,000
0
200
-15% Damage from Ground
4
1,125,000
1,125,000
0
1h 20m
7
18,750
0
260
-20% Damage from Ground
5
1,350,000
1,350,000
0
2h 40m
10
22,500
0
320
-25% Damage from Ground
6
3,150,000
3,150,000
700,000
5s
10
45,000
400
-30% Damage from Ground
GUARDIAN PLATING ( EPIC TECH ): Increased Damage, reduced Reload Time
Only Available In TheEvent Shop
File:TechitemsGuardian Plating.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
N/A
N/A
N/A
N/A
9
60,000
30,000
130
-12% Damage Taken From All
2
5,400,000
5,400,000
1,200,000
5s
9
90,000
45,000
228
-14% Damage Taken From All
3
7,200,000
7,200,000
1,600,000
5s
9
120,000
60,000
325
-16% Damage Taken From All
4
9,000,000
9,000,000
2,000,000
5s
10
150,000
75,000
423
-18% Damage Taken From All
5
10,800,000
10,800,000
2,400,000
5s
10
180,000
90,000
520
-20% Damage Taken From All
6
12,600,000
12,600,000
2,800,000
5s
10
520
-22% Damage Taken From All
Schematic Adjusted Range Stats [ ]
Hercules Level
Standard Ranges
Adjusted Ranges Per ANTI-AIR TRAINING Level
Level 1
Level 2
Level 3
Level 4
Level 5 & 6
1
260 / 312
-
-
-
-
-
2
273 / 328
278 / 334
-
-
-
-
3
286 / 343
291 / 349
-
-
-
-
4
296 / 355
301 / 361
306 / 367
-
-
-
5
306 / 367
311 / 373
316 / 379
321 / 385
-
-
6
316 / 379
321 / 385
326 / 391
331 / 397
-
-
7
324 / 389
329 / 395
334 / 401
339 / 407
344 / 413
-
8
332 / 398
337 / 404
342 / 410
347 / 416
352 / 422
357 / 428
9
340 / 408
345 / 414
350 / 420
355 / 426
360 / 432
365 / 438
10+
360 / 432
365 / 438
370 / 444
375 / 450
380 / 456
385 / 462
White Numbers Represent Customized Standard Ranges / Orange Numbers Are Customized Range +20% vs Air.
Hercules Level
Standard Ranges
Adjusted Ranges Per EXCEL OPTICS Level
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
1
260 / 312
285 / 342
-
-
-
-
-
2
273 / 328
298 / 357
303 / 364
-
-
-
-
3
286 / 343
311 / 373
316 / 379
321 / 385
-
-
-
4
296 / 355
321 / 385
326 / 391
331 / 379
336 / 403
341 / 409
346 / 415
5
306 / 367
331 / 397
336 / 403
341 / 409
346 / 415
351 / 421
356 / 427
6
316 / 379
341 / 409
346 / 415
351 / 421
356 / 427
361 / 433
366 / 439
7
324 / 389
349 / 419
354 / 425
359 / 431
364 / 437
369 / 443
374 / 448
8
332 / 398
357 / 428
362 / 434
367 / 440
372 / 446
377 / 452
382 / 458
9
340 / 408
365 / 438
370 / 444
375 / 450
380 / 456
385 / 462
390 / 468
10+
360 / 432
385 / 462
390 / 468
395 / 474
400 / 480
405 / 486
410 / 492
White Numbers Represent Customized Standard Ranges / Orange Numbers Are Customized Range +20% vs Air.
Update History [ ]
Additional Information [ ]
The Hercules Schematic has no Lost Tech .
The Hercules , to date is the only Mech Unit to have a Schematic .
A Level 10+ Hercules customized with a Level 5 or 6 ANTI-AIR TRAINING has a Maximum Range of 462.
Level 10+ Hercules customized with a Level 6 EXCEL OPTICS has a Maximum Range of 492 making it the highest Anti-Aircraft Range of any Unit outside of a Bunker or Watchtower .
Related Pages [ ]
External Links [ ]
Gallery [ ]
Game Update Sept 18, 2013 - Introduction
Game Update: Apr 10th, 2014 - Punisher Cannon Intro
Game Update: June 10th, 2014 - New Componets
Laser Cannons Unlock Message
Video [ ]
Navigation [ ]