Basic Info [ ]
The Sniper Schematic has 4 Component Categories each containing 2 to 3 Upgradable Items.
Component Categories shared with other Unit Schematics:
Component Categories [ ]
Scope [ ]
LASER SCOPE : Increased Damage vs. Buildings
File:Techicon-LaserScope.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Oil
Thor
1
450,000
450,000
0
5m
5
7,500
0
0
80
+10% Damage to Buildings
2
675,000
675,000
0
20m
6
11,250
0
0
140
+20% Damage to Buildings
3
900,000
900,000
0
40m
7
15,000
0
0
200
+30% Damage to Buildings
4
1,125,000
1,125,000
0
1h 20m
8
18,750
0
0
260
+40% Damage to Buildings
5
1,350,000
1,350,000
0
2h 40m
9
22,500
0
0
320
+50% Damage to Buildings
REFLEX SCOPE : Increased Damage vs. Infantry
File:Techicon-ReflexScope.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Oil
Thor
1
450,000
450,000
0
5m
6
7,500
0
0
100
+10% Damage to Infantry
2
675,000
675,000
0
20m
7
11,250
0
0
175
+20% Damage to Infantry
3
900,000
900,000
0
40m
8
15,000
0
0
250
+30% Damage to Infantry
4
1,125,000
1,125,000
0
1h 20m
9
18,750
0
0
325
+40% Damage to Infantry
5
1,350,000
1,350,000
0
2h 40m
10
22,500
0
0
400
+50% Damage to Infantry
TACTICAL SCOPE : Increased Damage vs. Missiles
File:Techicon-TacticalScope.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Oil
Thor
1
450,000
450,000
0
5m
3
7,500
0
0
80
+10% Damage to Missiles
2
675,000
675,000
0
20m
4
11,250
0
0
140
+10% Damage to Missiles
3
900,000
900,000
0
40m
5
15,000
0
0
200
+10% Damage to Missiles
4
1,125,000
1,125,000
0
1h 20m
6
18,750
0
0
260
+10% Damage to Missiles
5
1,350,000
1,350,000
0
2h 40m
7
22,500
0
0
320
+10% Damage to Missiles
SNIPER BALLISTIC CPU ( EPIC TECH ) : Can Targert Air / Increase Damage vs Air / Disables Suicide
File:ShadowOps-worldmap icon.png Shadow Ops Tier 3 Prize File:ShadowOps-worldmap icon.png
File:TechitemsSniper Ballistic CPU.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Oil
Thor
1
N/A
N/A
N/A
N/A
34,500
0
17,250
130
See Below
2
3,105,000
3,105,000
690,000
5s
0
228
See Below
3
4,140,000
4,140,000
920,000
5s
0
325
See Below
4
5,175,000
5,175,000
1,150,000
5s
0
423
See Below
5
6,210,000
6,210,000
1,380,000
5s
0
520
See Below
6
7,245,000
7,245,000
1,610,000
5s
0
520
See Below
SNIPER BALLISTIC CPU - Level Descriptions
1
Can Target Air / +10% Damage to Aircraft / Suppresses Suicide Effects
2
Can Target Air / +20% Damage to Aircraft / Suppresses Suicide Effects
3
Can Target Air / +30% Damage to Aircraft / Suppresses Suicide Effects
4
Can Target Air / +40% Damage to Aircraft / Suppresses Suicide Effects
5
Can Target Air / +50% Damage to Aircraft / Suppresses Suicide Effects
6
Can Target Air / +60% Damage to Aircraft / Suppresses Suicide Effects
Rifle [ ]
SEMI-AUTOMATIC RIFLE : Increased Clip Size
File:Techicon-Semi-AutomaticRifle.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Oil
Thor
1
450,000
450,000
0
5m
6
7,500
0
0
160
+1 Clip Size
2
675,000
675,000
0
20m
7
11,250
0
0
280
+2 Clip Size
3
900,000
900,000
0
40m
8
15,000
0
0
400
+3 Clip Size
4
1,125,000
1,125,000
0
1h 20m
9
18,750
0
0
520
+4 Clip Size
5
1,350,000
1,350,000
0
2h 40m
10
22,500
0
0
640
+5 Clip Size
ANTI-TANK RIFLE : Increased Damage vs. Vehicles
File:Techicon-Anti-TankRifle.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Oil
Thor
1
900,000
900,000
200,000
5s
5
15,000
0
2,500
150
+10% Damage to Vehicles
2
1,350,000
1,350,000
300,000
5s
6
22,500
0
3,750
280
+20% Damage to Vehicles
3
1,800,000
1,800,000
400,000
5s
7
30,000
0
5,000
375
+30% Damage to Vehicles
4
2,250,000
2,250,000
500,000
5s
8
37,500
0
6,250
520
+40% Damage to Vehicles
5
2,700,000
2,700,000
600,000
5s
9
45,000
0
7,500
600
+50% Damage to Vehicles
ANTI-PROJECTILE RIFLE : Able to Target Missiles in Flight
File:Techicon-Anti-TankRifle.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Oil
Thor
1
450,000
450,000
0
5m 00s
3
7,500
0
0
80
Can Hit Missiles
2
675,000
675,000
0
20m 00s
4
11,250
0
0
140
+5% Damage To Missiles
3
900,000
900,000
0
40m 00s
5
15,000
0
0
200
+10% Damage to Missiles
4
1,125,000
1,125,000
0
1h 20m
6
18,750
0
0
260
+15% Damage to Missiles
5
1,350,000
1,350,000
0
2h 40m
7
22,500
0
0
320
+20% Damage to Missiles
Sniper Rounds [ ]
INCENDIARY ROUND : Shots Set Target on Fire
Status Effect Weapon : Napalm
File:Techicon-Incendiary Round.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Oil
Thor
1
450,000
450,000
0
5m
5
7,500
7,500
0
160
Adds Tiny Fire Effect
2
675,000
675,000
0
20m
6
11,250
11,250
0
280
Adds Small Fire Effect
3
1,800,000
1,800,000
400,000
5s
7
30,000
30,000
5,000
550
Adds Medium Fire Effect
4
2,250,000
2,250,000
500,000
5s
8
37,500
37,500
6,250
715
Adds Large Fire Effect
5
2,700,000
2,700,000
600,000
5s
9
45,000
45,000
7,500
880
Adds Giant Fire Effect
SKYLINE ROUND : Increased Damage vs. Missiles
File:Techicon-SkylineRound.png
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Oil
Thor
1
450,000
450,000
0
5m
5
7,500
0
0
80
+5% Damage to Missiles
2
675,000
675,000
0
20m
6
11,250
0
0
140
+10% Damage to Missiles
3
1,800,000
1,800,000
400,000
5s
7
30,000
0
5,000
250
+15% Damage to Missiles
4
2,250,000
2,250,000
500,000
5s
8
37,500
0
6,250
325
+20% Damage to Missiles
5
2,700,000
2,700,000
600,000
5s
9
45,000
0
7,500
400
+25% Damage to Missiles
Infantry Training [ ]
TROOP CONDITIONING : Troops Can Move More Quickly In Battle
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m 0s
1
7,500
0
80
+5% Movement Speed
2
675,000
675,000
0
20m 0s
3
11,250
0
140
+10% Movement Speed
3
900,000
900,000
0
40m 0s
5
15,000
0
200
+15% Movement Speed
4
1,125,000
1,125,000
0
1h 20m
7
18,750
0
260
+20% Movement Speed
5
1,350,000
1,350,000
0
2h 40m
10
22,500
0
320
+25% Movement Speed
6
3,150,000
3,150,000
700,000
5s
10
400
+30% Movement Speed
REFLEX TRAINING : Cycle Between 2 Targets / Fire Rate Increased
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
450,000
450,000
0
5m
1
7,500
0
80
See Below
2
675,000
675,000
0
20m
3
11,250
0
140
See Below
3
900,000
900,000
0
40m
5
15,000
0
200
See Below
4
1,125,000
1,125,000
0
1h 20m
7
18,750
0
260
See Below
5
1,350,000
1,350,000
0
2h 40m
10
22,500
0
320
See Below
6
3,150,000
3,150,000
700,000
5s
10
400
See Below
REFLEX TRAINING : Level Descriptions
1
- 10% Reload Time / Cycles Between 2 Targets
2
- 20% Reload Time / Cycles Between 2 Targets
3
- 30% Reload Time / Cycles Between 2 Targets
4
- 40% Reload Time / Cycles Between 2 Targets
5
- 50% Reload Time / Cycles Between 2 Targets
6
- 60% Reload Time / Cycles Between 2 Targets
AGILITY : Troops Pass Through Walls & Barricades Without Hindrance
Upgrade Cost
Upgrade Time
Workshop Level
Equip Cost / Unit
Cap Used
Description
Metal
Oil
Thorium
Metal
Thor
1
900,000
900,000
200,000
5s
8
15,000
2,500
100
Move Through Walls
Additional Information [ ]
The Sniper Schematic was introduce to the Workshop in the Game Update: Aug 7, 2013 .
ATTENTION: Tactical Scope ( Scope Component ) and Skyline Round ( Sniper Round Component ) only function if placed on a Unit that has the Anti-Projectile Rifle ( Rifle Component ) selected.
Gallery [ ]
Introduced in Game Update: Aug 07, 2013
Navigation [ ]