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MISSILE SILO | ||
Building Description | The Missile Silo houses all of the Missiles in your arsenal. | |
Effects of Upgrade |
Upgrading this building increases your missile storage capacity. | |
Building Group | Defense Buildings | |
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Upgrade Progression[]
Level | Upgrade Cost | Upgrade Time |
Capacity | Power Usage |
Command Center | |
Metal | Oil | |||||
1 | 3,000 | 3,000 | 25s | 100 | 40 | 3 |
2 | 44,000 | 17,600 | 4m 10s | 200 | 50 | 3 |
3 | 96,800 | 38,720 | 50m | 300 | 60 | 3 |
4 | 212,960 | 85,184 | 4h 10m | 400 | 70 | 5 |
5 | 468,512 | 187,405 | 12h 30m | 500 | 80 | 5 |
6 | 1,030,726 | 412,291 | 1d 7h 7m | 600 | 90 | 5 |
7 | 2,267,598 | 907,039 | 2d 14h 30m | 700 | 100 | 5 |
8 | 4,988,716 | 1,995,486 | 4d 13h 10m | 800 | 110 | 6 |
9 | 10,976,175 | 4,390,070 | 7d 23h 23m | 900 | 120 | 6 |
10 | 19,145,384 | 9,658,154 | 11d 22h 57m | 1,000 | 130 | 6 |
Total | 39,233,871 | 39,233,871 | 27d 22h 41m 35s |
Instant Upgrade Information[]
Gold Cost for Instant Level Upgrades | ||||||||||
Level 1 | Level 2 | Level 3 | Level 4 | Level 5 | Level 6 | Level 7 | Level 8 | Level 9 | Level 10 | TOTAL |
For More information on this see Gold. |
Appearance Progression/States of Repair[]
Missile Silo Appearance Progression | |||
Level 1-4 | Level 5-9 | Level 10 | |
File:MissileSilo1.png | File:MissileSilo5.png | File:MissileSilo10.png |
Missile Silo States of Repair | |||
Destroyed (49%-1%) | |||
File:MissileSilo1.damaged.png | File:MissileSilo5.damaged.png | File:MissileSilo10.damaged.png | |
Total Repair Time: 30 sec |
Missile Silo States of Repair | |||
Destroyed (0%) | |||
File:MissileSilo1.destroyed.png | File:MissileSilo5.destroyed.png | File:MissileSilo10.destroyed.png | |
Total Repair Time: 30 sec |
Air Missiles that can be built[]
Known Issues[]
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Listed here are bugs that have been identified with this Unit or Feature. Once fixed each issue will be moved to Resolved.
Existing Known Bugs :
Resolved Bugs :
- Fixed an issue with the Missile cooldown timer showing incorrect cooldown times.
- Fixed an issue with Missile upgrades stopping for some users when offline.
- Fixed an issue with scrapping Missiles. The capacity bar did not update correctly to show the capacity you'll free up.
- Fixed an issue with the "Incoming Missiles" UI no appearing in PvP combat.
- Fixed an issue with Missile detonations occurring despite being shot down.
- Fixed a bug that causes Missile sound to persist if you surrender during launch.
Forum Discussion Links :
Additional Facts[]
- You must unlock the missiles first in Defense Lab under the tab Missiles before you can build them.
- Became available May 16th 2013
- CAUTION: As with aircraft the direction of your Missiles entry is dictated by the position of your base to the base you are attacking.
- If you choose to upgrade the lvl of your missiles you have to use Thorium upgrade them beyond Level 4 . However at that Level you also require Thorium for the construction of a missile within your Missile Silo so exercise caution when unpgrading your Missiles.
- It costs 1 million Thorium to allow the Griffin Missile to allow it to reach Level 4 and 100 000 Thorium for building a Level 4 Griffin.
- The Missile Silo has 3 different looks to go with the upgrade progression. Levels 1-4 is one green missile, at level 5, there are 2 purple missiles, and at level 10, there are 3 red missiles.
- Launched Missile will display a health bar when damaged.
- Launched Missile countdown will now include milliseconds in the display.
- Griffin, Burner, and Tomahawk Missiles are Missiles that require Thorium to produce have received a health increase.
In-Game Quotes[]
“ | The Missile Silo houses all of the missiles in your arsenal. Upgrading this building increases your missile storage capacity. | ” |
— In-game description |
Gallery[]
Photo[]
Video[]
GENERAL ( T ) |
Command Center |
RESOURCE |
Metal Factory • Metal Storage • Oil Pump • Oil Storage • Power Plant • Thorium Vault |
MILITARY |
Academy • Aircraft Hangar • Airfield • Barracks • Helipad • Mercenary Camp • Radio Tower • Storage • Tech Center • War Factory • Workshop |
DEFENSE |
Barricade • Bunker • Defense Lab • Defense Platform • Drone Silo • Go-Go Bar • Mine Factory • Missile Silo • Rocket Silo |
Standard Bunker • Stronghold • Watchtower |
DEFENSE TURRETS |
AA Ion • AA Plasma • Blitz • Cryo Cannon • Flak Gun • Flame Cannon • Hellfire • Ion • Laser • Machine Gun • Mortar • Napalm • Plasma • Rocket Barrage • Shock |
RETIRED / UNRELEASED BUILDINGS |
Junkyard ( Retired ) • Repair Shop ( Unrelease ) • War Room ( Retired ) |