FANDOM


Rifleman   Elite Rifleman

<< Prev RIFLEMAN Next >>
Unit Class Upgrade Building Production Building
Infantry Academy Barracks
Splash Damage Space Infantry Vehicle Air Building Map Speed
No 10 Best Poor Poor Poor 1.0


Upgrade ProgressionEdit

Level Upgrade Cost Upgrade
Time
Tech
Center
Production Cost Speed Health Range Damage (DPS) Range
vs Air +20%
Metal Oil Thorium Metal Oil
1 N/A N/A N/A N/A 1 100 200 1 360 200 49 240
2 3,000 2,700 0 3m 1 150 300 1 395 220 59 264
3 13,600 12,200 0 4m 2 288 576 1 430 230 66 276
4 21,760 19,600 0 5m 2 346 692 1 465 240 74 288
5 34,820 31,300 0 5m 3 414 830 1 500 250 82 300
6 55,710 50,100 0 10m 3 498 996 1 535 260 90 312
7 89,140 80,200 0 10m 4 598 1,194 1 570 270 98 324
8 142,620 128,400 0 30m 4 715 1,434 1 605 280 105 336
9 228,190 205,400 0 1h 7 1,500 3,000 1 650 290 117 348
10 365,100 328,600 50,000 5s 8 3,000 5,000 1.5 800 315 137 378
11 584.160 525.700 150,000 5s 8 3,000 5,000 1.5 880 315 150 378
12 934,660 841,200 600,000 5s 9 3,000 5,000 1.5 960 315 378
13 1,495,460 1,345,900 900,000 5s 9 3,000 5,000 1.5 1,040 315 378
14 1,495,460 1,345,900 900,000 5s 9 3,000 5,000 1.5 1,120 315 378
15 3,828,380 3,445,500 900,000 5s 9 3,000 5,000 1.5 1,200 315 378
16 6,125,410 5,512,900 1,200,000 12h 10 3,000 5,000 1.5 1,280 315 378
Total 15,422,970 13,880,600 4,700,000 14h 7m

Yellow & Orange indicate increase from previous level. Underline Indicates Max Value.


Thorium Technology Advantage : Riflemen Gain An Increased Movement Speed

Bunker Ranges for RiflemenEdit

Riflemen Bunker Range Per Level
Flamethrower Level Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10+
Bunker (+40%) 240 308 322 336 350 364 378 392 406 441
Watchtower (+50%) 300 330 345 360 375 390 405 420 435 473
Table list Ranges for Non-Customized Units ! ----- Bunker = Both Standard & Stronghold

Build & Repair InfoEdit

Level 10 Barracks Build & Repair Times Per Riflemen Level
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10+
Build 1m 12s
Repair 22s
Level 10 Barracks Repair Costs Per Riflemen Level
Metal 0,000 900
Oil 0,000 1,500
Times for other Barracks Levels may be calculated by adding 5% for each level below Level 10.

Related Special OpsEdit

Name Icon Class Level Description Time of
Effect
Thorium to
Extend Op
Grunt Grunt-Lg Attack Common 15 Mercenary Riflemen join your attack after you deploy ground units. 1h 50,000
Kitchen Sink KitchenSink-Lg Attack Uncommon 10 Riflemen, 10 HGs, 10 Mortar Teams, 3 Flamethrowers join your attack after you deploy ground units. 1h 100,000
Mob Mentality MobMentality-Lg Attack Uncommon 5 Riflemen, 5 Mortar Teams, 5 Flamethrowers join your attack after you deploy ground units. 1h 100,000
More Information and a the Full List of Ops available here: Special Ops

Related MissionsEdit

STANDARD MISSION
Mission Icon Mission Description Awards for Completion
Metal Oil Medals
Mission Name 40px Upgrade Riflemen to Level 2. 5,000 5,000 MedalIcon 0
Some Missions May Not Be Available Until The Completion Of Others.

Additional FactsEdit

  • The Rifleman received the ability to be upgraded to Veteran Level 5 in Game Update: April 2nd, 2014.
  • The Rifleman received the ability to be upgraded to Veteran Level 6 in Game Update: Aug 6th, 2014.
  • Rifleman are 1 of the Units available to the New Player prior to the construction of the Academy.
  • Rifleman are 1 of three Units that make up the Last Stand Defenders.  The other two are the Heavy Gunner & Mortar Team.
  • 4 Level 10+ Rifleman may be Produced instantly with a Level 10 Barracks.
  • 13 Level 10+ Rifleman may be Repaired instantly with a Level 10 Barracks.
  • 150 Rifleman may be placed in a single Platoon with a Level 10 Storage and 320 Rifleman may be placed in your base for defense with a Level 6 Command Center, assuming it is the only type of unit being used.
  • The Riflemen travels the width of the World Map ( 500 Hex's ) in approximately 8m 20s giving it a Calculated Map Speed of 1.0 hps ( Hex Per Second ).
  • Extremely efficient when teamed up with Heavy Gunner at taking AI Bases.
  • The exceptional combination of low cost of production, low cost and time of repairing, and the numerous number of these soldiers that can be placed in a single platoon allows the player to Zerg Rush an enemy Base or Platoon.
  • In the absence of the Attack Dog unit, Rifleman can and should be used to clear a pathway of Mines before sending your Vehicles forward.
  • Riflemen repair much faster than vehicles, so you should determine a path you want to take and march your Riflemen in a zigzag pattern to cover as much ground as possible.
  • The Rifleman has almost no value in defending, unless they are in bunkers. However, they do a good job in attacking acting like cannon-fodders and minesweepers.
  • The Rifleman are also the first couple units to control when starting War Commander, second to be the Rhino Tank and Heavy Gunners.

In-Game QuotesEdit

Click Expand to View Additional Quotes


Armed with G36 Assault Rifles, Riflemen do the dirty work and are up to any task they're assigned. Riflemen get a 20% range increase against aircraft.
  — In-Game Description 

Armed with the new lightweight G36A2 Assault Rifles, Riflemen are able to engage and maneuver quickly in any combat scenario. Riflemen get a 20% range increase against aircraft.
  — Level 10 description 



Welcome, Commander! Your reputation precedes you.
  — Riflemen 

Our base was recently overrun by the enemy. With your help we're ready to take it back. (Let's give 'em hell)
  — Riflemen 

Unit VoiceEdit

Selecting

  • Reporting for duty.
  • Ready.

Moving

  • Will do.
  • Roger.
  • Lets go.
  • No problem.

Attacking

  • Shoot to kill.
  • Bring it.

Animated GalleryEdit

GalleryEdit

Images have been resized to fit in the page. Click to enlarge.

NavigationEdit

INFANTRY T )
Attack Dog  •  Colossus  •  Flamethrower  •  Gladiator  •  Heavy Gunner  •  Hercules  •  Hercules Commander  •  Mortar Team  •  Rifleman  •  Shock Trooper  •  Sniper  •  Stinger  •  Suicide Bomber  •  Valkyrie  •  Vanguard  •  Viper  •  Viper X  •  Wraith   •  Wraith Commander
VEHICLES
Behemoth  •  BFG  •  Challenger  •  Crusader  •  Crusader X  •  Enforcer  •  Flak Tank  •  FAV  •  Gatling Truck  •  Guardian  •  Hellfire  •  Honey Badger  •  Hover Tank  •  Humvee  •  Jackrabbit  •  Laser Tank  •  Mega Tank  •  Paladin  •  Razorback  •  Rhino  •  Rocket Buggy  •  Scorcher  •  Scorpion  •  Shock Tank  •  Suicide Truck  •  Torch  •  Vanquisher  •  Vanquisher Commander  •  Warden  •  Widowmaker  •  Widowmaker X  •  Widowmaker Prime
AIRCRAFT
Banshee  •  Chimera  •  Cobra  •  Copter Drones  •  Halcyon  •  Havoc  •  Hellstorm  •  Hellstorm Commander  •  Kondor  •  Oni  •  Oni Mk. II  •  Raptor  •  Reaper Drone  •  Slayer Drone  •  Spectre  •  Thunderbolt  •  Titan  •  Warhawk  •  Wing Drones
MERCENARY MECHS
Marauder  •  Striker  •  Wrecker
SPECIAL UNITS
ArtilleryChinookZombie ( Armored )Zombie ( Berserker )Zombie ( Juggernaut )Zombie ( Spitter )Zombie ( Suicide )
RETIRED / UNRELEASED UNITS
Medic (Retired)Tech (Retired)

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.