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Striker   Elite Striker

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Unit Class Upgrade Building Production Building
Mercenary Mech Mercenary Camp Mercenary Camp
Splash Damage Space Infantry Vehicle Air Building Map Speed
NO 260 Best Best Best Best N/A
AVAILABLE FROM THE EVENT SHOP
Event XP Cost Complete Wave 81
Requirements Mercenary Camp


Stat ProgressionEdit

Level Upgrade Cost Upgrade
Time
Mercenary
Camp
Production Cost Speed Health Range Damage
(DPS)
Metal Oil Thorium Metal Oil Thor
1 N/A N/A N/A N/A 1 200,000 200,000 50,000 2.0 21,124 325 1,594
2 3,750,000 3,750,000 1,500,000 1d 5h 2m 3 260,000 260,000 75,000 2.0 24,149 335 1,598
3 5,250,000 4,725,000 2,000,000 1d 13h m 5 338,000 338,000 100,000 2.0 27,174 345 1,601
4 7,350,000 6,615,000 2,500,000 1d 21h m 7 439,400 439,400 125,000 2.0 30,199 355 1,605
5 10,290,000 9,261,000 3,000,000 2d h m 7 571,200 571,200 150,000 2.0 33,224 360 1,609
6 14,406,000 12,965,400 3,500,000 2d h m 7 742,600 742,600 175,000 2.0 36,249 365 1,613
7 20,168,400 18,151,600 4,000,000 3d 6h 17m 9 200,000 2.0 39,274 370 1,616
8 4,000,000 9 225,000
9 4,000,000 10 250,000
10 4,000,000 10 2,000,000 2,000,000 200,000 2.1 48,074 390 1,631
11 27,010,000 24,309,000 4,000,000 4d 16h 44m 10 200,000
12 4,000,000 10 2,500,000 2,500,000 200,000 2.1 54,674 390 1639
13 4,000,000 10 2,750,000 2,750,000 200,000 2.1 56,874 390 1,643
14 30,905,600 28,109,300 4,000,000 4d 16h 44m​​ 10 3,000,000 3,000,000 200,000 2.1 58,074 390 1,646
15 30,905,600 28,109,300 4,000,000 4d 16h 44m 10 3,250,000 3,250,000 200,000 2.1 61,274 390 1,650
16 46,358,400 41,722,600 4,000,000 5d 4h 0m 10
Total 0 0 0 0d 00h 00m


Yellow indicates increase from previous level. Underline Indicates Max Value.


Thorium Technology Advantage : The Unit Receives An Increased In Something

Build TimesEdit

Level 10 Mercenary Camp Build Times Per Striker Level
Level 1 Level 2 Level 3 Level 4 Level 5 Level 6 Level 7 Level 8 Level 9 Level 10+
Build 02s 02s 02s 02s 02s 02s 02s 02s 02s 02s
Times for other Mercenary Camp Levels may be calculated by adding 5% for each level below Level 10.

Effective Striker Levels vs TurretEdit

Turret Level Level of Striker Required to Out Range Each Turret Type
Blitz Cryo Hellfire Laser Machine Mortar Napalm Plasma Rocket Shock
1 6 5 387 1 1 6 5 5 6 4
2 411 379 400 3 1 394 379 379 411 375
3 461 410 425 7 2 426 410 410 461 400
4 511 443 450 385 3 461 443 443 511 425
5 548 479 468 410 4 498 479 479 548 450
6 600 479 468 410 380 498 479 479 548 450
7 600 479 468 410 380 498 479 479 548 450
8 660 540 520 470 440 550 540 530 610 510
Image 58px 58px 58px 58px 58px 58px 58px 58px 58px 58px
Table Reflects Non-Customized Range Stats Only !!!

History of AvailabilityEdit

Striker Event Shop History 
Event Shop Status eXP Cost / WCP Special Event
Introduction 25px Wave 81 Operation: Iron March
Prize Hold 25px Unavailable Operation: Iron Reign
Return to Event Shop 25px 35,000 xp Operation: Iron Lord
Offered in Event Shop Continuously Except Where Otherwise Stated  //  eXP = Event Experience Points / WCP = Wave Checkpoint Prize

Update HistoryEdit

Additional FactsEdit

  • The Striker, like all Mercenary Mechs are Single Use Only and therefore may only be deployed one time regardless of whether or not it is destroyed in the Attack.
  • The Striker is deployed from the Air via the Mech Entry Pod making it the only Ground Unit able to fight on previously unreachable areas such as Island Bases.
  • The Striker may be deployed behind Enemy Defenses or into any other unobstructed area of an Enemy Base or Deposit.
  • The Striker is immune to the Status Effect : Shock ( File:Shock-ICON.png ).

In-Game QuotesEdit

Click Expand to View Additional Quotes


The Stiker uses powerful laser technology to melt the opposition. The Striker is immune to Shock.
  — Event Shop Description 

With high powered lasers, high range, and immunity to Shock, the Striker is top notch mech.
  — In-Game Description 



Additional Quote Here.
  — Quote Source 

Related PagesEdit

External LinksEdit

Animated GalleryEdit

GalleryEdit

Images may have been resized to fit in the page. Click to enlarge.

VideoEdit

NavigationEdit

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